NTG:IL Guide - Basic Setup Adjustments

01/17/2013
In this addition of NASCAR The Game: Inside Line tips and tricks, Richard will be giving you tips on making setup adjustments while in a race.

So you've entered a race and you're not happy with your setup. You don't have the option of going back to the garage to make changes to the entire car, so what options are available? During a pit stop we allow you to make multiple adjustments to the car that real teams make almost every pit stop, these include tire pressures, wedge, track bar, and tape.
The question now is what do you change, as always with any setup adjustments depend on what else you're doing. The changes you need when taking two tires are different to when you're taking four, the same goes for the amount of fuel you take and even how many drivers are left in the race.
Tire pressure changes would be the easiest way to change a cars performance without actually adjusting the chassis. Ideally if you want a long run pace you'll need to run lower tire pressures to start with, but if you want the car to be ready right after a restart to go on to achieve the fastest lap time, you'll want to raise the pressures. Lower pressures will make the car looser and more difficult to drive after a restart, so be careful if you decide to make this adjustment as you don't want to be self spinning in front of the entire field.


 

Next up is wedge. Wedge should only really be adjusted if you're looking for a short term gain, for example, if you've compromised on the setup for the long run and you have a short 10 to 20 lap run to the end. Wedge can also be reduced if you're taking less than a full tank on the pit stop, the less weight you have in the back the tighter the car will be, reducing the wedge will compensate for this and put more speed into the car.
Track bar goes into the same area as wedge, I'd normally use track bar over wedge to balance out a short run or low fuel. It's mostly just personal preference as I prefer the feel of a higher track bar setting compared to a lower wedge setting. For every gallon of fuel less I'd put in the car I would either run 1% less wedge or increase the track bar by half an inch.
Final adjustment is the tape. It's really simple, just run as much tape as possible, the general rule is you can run 5% more tape if you're out front than you can in traffic. Just be careful when taking this risk, as if you lose the lead on a restart chances are you will suffer the negative effects of an overheating engine sooner rather than later.
One adjustment we haven't covered is brake bias and this is because we allow you to adjust this within a certain range while you're driving. This comes in handy when you either want to loosen or tighten the car up on entry. If your loose on entry you'll need to increase the brake bias and if your tight on entry lower the brake bias.


 

Well that's it for this week, it should give you a competitive edge in the races just when your rivals think they have you figured. That final bit of speed should allow you to take the win away.

© 2010-2013 Eutechnyx Limited. Eutechnyx® is a registered trademark of Eutechnyx Limited. All rights reserved. NASCAR®, NASCAR® THE GAME™, and NASCAR® THE GAME™ INSIDE LINE are trademarks of the National Association for Stock Car Auto Racing, Inc. and used under the appropriate license(s). All other car, team, and driver images, track names, trademarks, and other intellectual property are used under license from their respective owners. All rights reserved. Published by Activision Publishing, Inc. Activision® is a registered trademark of Activision Publishing, Inc. All rights reserved. KINECT, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. The “PS” Family logo and “PS3” are registered trademarks and the PlayStation Network logo is a trademark of Sony Computer Entertainment Inc.. Nintendo trademarks and copyrights are properties of Nintendo. ESRB rating icons are registered trademarks of the Entertainment Software Association (ESA) and may not be used without permission of the ESA.